Pick the game
Select the title you are about to open, or the closest category.
Three steps, one direct verdict, and no invented scores. See what the website measures, what only the app can measure, and how to read the result.
Select the title you are about to open, or the closest category.
The website picks the lowest-latency AWS region and measures the route at rest and under load. The app does the same with UDP packets.
Ready for ranked, unstable conditions, or an honest warning to avoid the competitive queue.
Lagcheck turns the measurement into practical guidance before you queue. Illustrative example:
Response time and packet-to-packet variation (jitter) are within the ideal range for competitive matches.
Downloads measure bandwidth. Competitive games also depend on consistent response time, jitter, bufferbloat, and packet loss.
The website test runs in your browser over HTTPS to the lowest-latency AWS reference region. It does not measure a game server or UDP packet loss; the iPhone app does. Your IP address is not read, displayed or stored.